Hachi Tō Hachi is a collect-a-thon game, similar to Banjo-Kazooie, where the player switches between controlling an octopus and a bee, both named Hachi. I worked on a lot of different assets for this game, including some UI art and character texturing. Play the demo here!
I created several of the assets in this screencap, including the ground textures, the UI iconography (except for the gold and black icons), character textures, and the symbol at the top right of the portal, as well as the animation inside the portal itself.A screencap of the menu UI elements I created, as well as a closer shot of the characters & grass assets I textured.A lineup of my designs for the main collectibles in the game: Jima Orbs. The game’s main health item, daifuku.Golden daifuku, which adds to the player’s max health.A takoyaki ball; another miscellaneous collectible.The taiyaki featured in the main menu. This is its base state.When hovered over, the taiyaki will have a bite taken out of it.A closer look at some miscellaneous UI assets I created.Some skybox assets I drew that unfortunately couldn’t be used in our final build.